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IA Defined
Information architecture is the art and science of analyzing and documenting web
sites in a way that is consistent and easy to understand. Information architecture
docmentation can be used by developers, visual designers, marketers, copywriters,
systems analysts, and CEOs to ensure a quick and quality web development process.
Information architecture involves wireframes, flow diagrams, personas, taxonomies,
controlled vocabularies, and....
Enough with the jargon already!
C'mon, What is IA Really?
IA is the practice of making good web sites. Good web sites are about users. IA
is about crafting a site that is easy, informative and persuasive
for the people that use it. IA is profession that has grown up to describe the craft
of making good web sites.
Who are These "Information Architects"?
Think of the role a regular architect plays in building a house. That's the role
an information architect should play on web projects. She knows about all aspects
of building. Structural engineering, plumbing, electrical wiring. If she's good
she knows how to lead and communcate with all the people who are working for her
client—the plumbers, the electrical contractors. You get the idea.
To our way of thinking a good information architect needs to have the same level
of knowledge about web sites that a traditional architect has about buildings.
But good information architects are also usability geeks. This
means they have spent a lot of time wathcing real people use web sites. We think
that this "time in the field" is the only way to gain a deep understanding of human
cognitive and motor abilities (or to put it simply: to get a clear idea of what
people can and can't do easily).
Why do We Need Information Architects?
Developing a real world web application can get complicated fast. For the same reason
you wouldn't hire a general contractor to design and build your house, you don't
want a visual designer, programmer, or other specialist to oversee your development
process. We're not talking project management here. We're talking about making sure
the design (what the user experiences) fulfills the business goals of the application
in every detail.
The IA Skill Set
An IA is a designer in the broadest sense. IAs should have a lot of experience solving
tough design problems in multiple industries. IA's have to have a clear understanding
of what the technology can do. IA's have to have a clear understanding of what the
user is capable of.
Until information architecture is taught with the same rigor that traditional architecture
is taught in universities (there's a reason getting a BA in architecture is called
"architorture"), hard won experience in the trenches has been our only certification
process.
That said there are some things every information architect must know.
- How to translate business goals into user experiences
- Anything "Web 2.0" (social media and otherwise)
- What AJAX is and what it does to the user interface
- How to design and run a usability study
- How to write clearly and efficiently
- How to draw clearly and efficiently
- How to storyboard, craft user personas and otherwise get inside users heads
- Have a clear understanding of the unique problems faced by developers, copywriters,
and visual designers
- Have the ability to lead developers, copywriters, and visual designers
- Be able to execute beautiful and cohesive and at times subversive visual designs
to achieve the business intent of communication
A Vision for IA
It's time for a manifesto. Because the world needs more manifestos!
Something has happened in the last 10 years. People (and we mean everyone) have
lost their patience for bad design in all its forms. Remember how we used to blame
ourselves (well maybe you didn't but some of us did) when we had trouble figuring
out something on our computers? We said it was user error. We thought we
needed training (as though we were circus animals!).
Well, times have changed. Less and less, people blame themselves when something
goes wrong. Instead they just say "This website sucks!" and return to Google to
find another one.
Well, how did we get here?
Our personal bandwidth is at capacity. All of these gadgets we once thought were
going to save us time and simplify our lives have only conspired to make our lives
more complicated.
How much time did I spend trying to get Bluetooth set up for my wife's Blackberry
because the Dell laptop had the wrong Bluetooth stack? About an hour. Did I figure
it out? No. Will I try to do it again, ever? Probably not. USB works well enough.
This is time I could have spent with my kids. This is time that was stolen from
me by bad design. All around the world people are waking up to this.
Information architects to the rescue!
We promised a manifesto so here it is. People who build radically simple web sites
recognize and practice the following things.
- Bad design steals life
- User goals fulfill business goals
- Simplification does not always mean taking things away; sometimes messages/cues
need to be added to clarify
- Any process, no matter how simple it is, can probably be simplified more
- Simplification is a moving target (other sites are getting better all the time)
- It is possible and essential to measure the relative simplification of a process against other
similar processes
IA Deliverables
Just as a traditional architect focuses on producing blueprints, elevations and
other forms of documentation, an information architect focuses on producing a series
of documents that communicate how complex sites should be developed. Good information
architects create documents that produce the maximum communication for the least
cost and consider this to be a key aspect of their craft. These documents include
the following.
- Personas and scenarios
- Page flow diagrams (for multi-page processes)
- Wireframes (page layout and flow)
- Content strategy and tactics
- Functional prototypes
- Visual design comprehensives
Ok, How Much Does It Cost?
Just as with a traditional architect, figure 5-10% of total construction costs.
Why Change Sciences?
We've been doing web work for almost 15 years (yes it's almost been that long!)
and know the process, technology, and most importantly the users, through and through.
Another way of putting it is we know all the ways teams and technology can go wrong,
and we have the battle scars to prove it. Did we mention
we're on a mission?